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You can download some of the publications through the
pdf icon link. If you have interest in a publication that
does not have a download link, please contact the
lab director for the
file. Due to copyright agreements, some publications
may not be available.
Examining the relationship between violent video games, presence, and aggression.
Nowak,K.L., Krcmar, M., Farrar, K. (2006).
Paper
Presented at the Presence Conference, Cleveland, Ohio.
Contextual features of violent video games, mental models and aggression.
Farrar, K., Krcmar, M., Ellis,D. & Nowak, K.L. (2005).
Journal of Communication. 56 (2), 387-405.
Violent Video Games and their Affect on Presence and Aggression Nowak,K.L., Krcmar, M., Farrar, K. (2005).
Paper presented at the National Communication Association, Boston, MA.
Contextual features of violent video games, mental models and aggression. Farrar, K., Krcmar, M., Ellis,D. & Nowak, K.L. (2005).
Paper presented at the National Communication Association, Boston, MA.
The Effect of the Agency and Anthropomorphism on Users’ Sense of Telepresence, Copresence, and Social Presence in Virtual Environments.
Nowak, K., & Biocca, F. (2003).
PRESENCE: Teleoperators and Virtual Environments, 12(5), pp. 481-494. MIT Press. 
The Impact of Imagination on Computer Mediated Telepresence
Coman, E., & Rauh, C. (2003, May).
Paper presented at the International Communication Association, San Diego, CA. 
Plugging your body into the telecommunication
system: Mediated Embodiment, Media Interfaces, and Social
Virtual Environments.
Biocca, F., & Nowak, K. (2002).
In D. Atkin & C. Lin (Eds.), Communication
Technology and Society (pp. 407-447). Cresskill, NJ:
Hampton Press.
Conceptualizing, Differentiating and Measuring
Copresence and Social Presence.
Nowak, K. (2002).
Panel presented at the International
Communication Association, Seoul, Korea.
Virtual Reality: Virtual environments,
avatars, and anthropomorphic agents.
Biocca, F., Cakmakci, O., Czischke,
J., J. DeVries, Huang, H., Kind, K., Nowak, K., & Witt,
M. (1998).
In A. Grant (Ed.), Communication Technology
Update (Sixth ed.): Butterworth-Heinemann.
Virtual Reality.
Biocca, F., Nowak, K., & Lauria.,
R. (1997).
In C. H. Sterling (Ed.), Focal
Encyclopedia of Electronic Media. Boston: Focal Press.
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