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Department of Communication Sciences - University of Connecticut
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You can download some of the publications through the html or pdf icon link. If you have interest in a publication that does not have a download link, please contact the lab director for the file. Due to copyright agreements, not all publications are available online.

 

The characteristics that influence avatar perception defining and differentiating anthropomorphism and realism.

Nowak,K.L., Hamilton, M., Hammond, C., Krishan, A. (2007).

Paper presented at the International Communication Association, San Francisco, CA.


Examining the relationship between violent video games, presence, and aggression.

Nowak,K.L., Krcmar, M., Farrar, K. (Provisionally Accepted).

Presence: Teleoperators and Virtual Environments.

 

Choose your 'buddy icon' carefully: The influence of avatar androgyny, anthropomorphism and credibility in online interactions.

Nowak, K., & Rauh, C. (in press).

Computers in Human Behavior.

 

Sex categorization and usernames in CMC; examining people's perceptions and accuracy.

Cornetto, K. & Nowak, K.L. (2006).

Cyberpsychology and Behavior, 9(4), 377-387.

 

Examining the relationship between violent video games, presence, and aggression.

Nowak,K.L., Krcmar, M., Farrar, K. (2006).

Paper presented at the Presence Conference, Cleveland, Ohio.

 

Contextual features of violent video games, mental models and aggression.

Farrar, K., Krcmar, M., & Nowak, K.L. (2005).

Journal of Communication. 56 (2), 387-405.

 

Violent Video Games and their Affect on Presence and Aggression

Nowak,K.L., Krcmar, M., Farrar, K. (2005).

Paper presented at the National Communication Association, Boston, MA.

 

Contextual features of violent video games, mental models and aggression.

Farrar, K., Krcmar, M., Ellis,D. & Nowak, K.L. (2005).

Paper presented at the National Communication Association, Boston, MA.

 

Examining the influence of synchrony and number of cues on medium perception and the performance of computer mediated groups.

Nowak, KL.., Watt, J., & Walther, J. (2005).

Paper presented at the National Communication Association, Boston, MA.

 

The Influence of the Avatar on Online Perceptions of Anthropomorphism, Androgyny, Credibility, Homophily and Attraction.

Nowak, K. & Rauh, C. (2005, November).

Paper presented at the 91st Annual Conference of the National Communication Association , Boston, MA, USA.

 

The Influence of the Avatar on Online Perceptions of Anthropomorphism, Androgyny, Credibility, Homophily, and Attraction.

Nowak, K., & Rauh, C. (2005).

Journal of Computer Mediated Communication, 11(1), article 8.

 

The influence of synchrony and sensory modality on the person perception process in computer-mediated groups.

Nowak, K. L., Watt, J., and Walther, J. B. (2005)

Journal of Computer Mediated Communication, 10(3), article 3.

 

Video Delay Effects on Emotions, Involvement, and Communication Outcomes.

Renfro, S. & Rauh, C. (2005, June).

Paper presented at the 55th Annual Conference of the International Communication Association, New York, NY, USA.

( Presentation)

 

Cooperation at first move: Trust, Emotional Expressiveness and Avatars in the Prisoner’s Dilemma Game.

Rauh, C., Polonsky, M., & Buck, R. (2004, July).

Poster presented at ISRE 2004 -Conference of the International Society for the Research on Emotions.

 

Examining the influence of interaction goals on interface and person perception.

Nowak, K. & Rauh, C. (2004, June).

Paper presented at the 54th Annual Conference of the International Communication Association, New Orleans, LA, USA.

 

Contrasting Time Mode And Sensory Modality In Comparing People's Perceptions Of One Another In Computer Mediated Groups.

Nowak, K., Watt, J., & Walther, J. B (2004, June).

Paper presented at the 54th Annual Conference of the International Communication Association, New Orleans, LA, USA.

 

Feedback Delay Effects in Video Monitor Communication.

Rauh, C., & Renfro, S. (2004, June).

Paper presented at the 54th Annual Conference of the International Communication Association, New Orleans, LA, USA.

 

The Influence of Anthropomorphism and Agency on Social Judgment in Virtual Environments.

Nowak, K. (2004).

Journal of Computer Mediated Communication, 9(2).

 

Contrasting Time Mode and Sensory Modality in the Performance of Computer Mediated Groups Using Asynchronous Videoconferencing.

Nowak, K., Watt, J., & Walther, J. B. (2004, January).

Paper presented at the HICCS'04 - 37th Hawaii International Conference on System Sciences, Kona, HI, USA.
IEEE Press.

 

The Effect of the Agency and Anthropomorphism on Users’ Sense of Telepresence, Copresence, and Social Presence in Virtual Environments.

Nowak, K., & Biocca, F. (2003).

PRESENCE: Teleoperators and Virtual Environments, 12(5), pp. 481-494. MIT Press.

 

The Impact Of User's Goals On The Attitude To The Online Advertising.

Kalnova, S. (2003).

Unpublished Thesis, University of Connecticut, Storrs, CT.

 

Sex categorization in CMC: Exploring the utopian promise.

Nowak, K. (2003).

Media Psychology, 5(1). P. 83-104.

 

Deindividuation and the Role of Self-Disclosures in Computer-Mediated Communication.

Snyder, J. (2003).

Unpublished Thesis. University of Connecticut, Storrs, CT, USA.

 

The Impact of Imagination on Computer Mediated Telepresence

Coman, E., & Rauh, C. (2003, May).

Paper presented at the International Communication Association, San Diego, CA.

 

Utilizing Usernames for Sex Categorization in CMC: Examining Perceptions and Accuracy.

Cornetto, K., & Nowak, K. (2003, May).

Paper presented at the International Communication Association, San Diego, CA.

 

Improving computer efficacy and perceptions of technology related careers in the classroom: A case study.

Nowak, K., & Krcmar, M. (2003, May).

Paper to be presented at the International Communication Association, San Diego, CA.

 

Examining Group Performance and Interaction Satisfaction in Asynchronous Videoconferencing versus Face-to-Face Communication.

Nowak, K. & Watt, J. (2003, May).

Paper presented at the International Communication Association, San Diego, CA.

 

Plugging your body into the telecommunication system: Mediated Embodiment, Media Interfaces, and Social Virtual Environments.

Biocca, F., & Nowak, K. (2002).

In D. Atkin & C. Lin (Eds.), Communication Technology and Society (pp. 407-447). Cresskill, NJ: Hampton Press.

 

Conceptualizing, Differentiating and Measuring Copresence and Social Presence.

Nowak, K. (2002).

Panel presented at the International Communication Association, Seoul, Korea.

 

Asynchronous Videoconferencing: A Hybrid Communication Prototype.

Watt, J., Walther, J., & Nowak, K. (2002, January).

Proceedings of the HICSS'02 - 35th Hawaii International Conference on System Sciences, Hawaii, USA.

 

Personalizing Online Advertising; Considering the Influence of User's Goals.

Kalnova, S., & Nowak, K. (2001, September).

Paper presented at the Experiential E-Commerce Conference, East Lansing, MI, USA.

 

Integrating Chatroom Technology in a Large Classroom Setting: A Case Study assessing application, use, and implications.

Eastin, M. S., Nowak, K., & Whitten, P. (2000, November).

Paper presented at the National Communication Association, Seattle, WA, USA.

 

"I think there is someone else here with me!": The Role of the Virtual Body in the Sensation of Co-presence with Other Humans and Artificial Intelligences in Advanced Virtual Environments.

Nowak, K., & Biocca, F. (1999)

Proceedings of CT'99 - Third International Cognitive Technology Conference, San Francisco, CA, USA.

 

Virtual Reality: Virtual environments, avatars, and anthropomorphic agents.

Biocca, F., Cakmakci, O., Czischke, J., J. DeVries, Huang, H., Kind, K., Nowak, K., & Witt, M. (1998).

In A. Grant (Ed.), Communication Technology Update (Sixth ed.): Butterworth-Heinemann.

 

Virtual Reality.

Biocca, F., Nowak, K., & Lauria., R. (1997).

In C. H. Sterling (Ed.), Focal Encyclopedia of Electronic Media. Boston: Focal Press.

 

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Last updated 2006-8-16